In this guide you will learn how to create a simple physics-based asteroid-avoidance game.
The easiest way to follow along is to use the p5 web editor. It’s free and open to anyone; to save you’ll need to create an account.
Continue reading “Create Asteroids in p5.js”
At the beginning of 2019, to try familiarise myself with Blender 2.8, I started a 100 Days of Making project, on the theme of spaceships. On one day I modelled a spaceship, the next I animated it.
In an attempt to share what I’ve learned, I’m running a workshop at ITP Camp centered around learning Blender by building a spaceship. The workshop is only 3 hours, so it certainly doesn’t cover everything there is to know, but hopefully it’ll give you a good jump start to your 3D modelling journey!
Continue reading “Introduction to Blender 2.8: Building a Spaceship”
This is a quick walkthrough on how to get your beautiful Blender models into an image or movie to share with the world.
Continue reading “Rendering in Blender 2.8”