Made during “The Stupid Shit No One Needs And Terrible Ideas Hackathon 2020” at ITP in Jan 2020 Step away from Reality and immerse yourself in emerging interactive immersion with this interactive Virtual immersive experience! Experience Virtual Reality in VR!
Using Unity, AR Foundations, and a wall, I’ve prototyped an AR portal that you can open up into another world. In this case that world is the void of space, but it could be any magical world beyond our own.
Waves is a meditative VR sound generation experience. Experiencers are able to morph a grid around them, which becomes a musical instrument of infinite possibilities. Overview The project is built for a graduate computer graphics class at NYU. It expands on a class assignment to render bicubic surface patches in WebVR. A single patch is […]
Jan 01 – Apr 11: 100 Days Of Spaceships Jun 01 – Sep 09: 100 Plays of Space Sept 23 – Dec 31: 100 Days of Drawing
The naively ambitious starting point for this project was the idea for a space farming game, wherein the player must manage an interplanetary farming supply chain at relativistic distances and speeds. The core mechanic would involve deciding when to send off your ships at how fast such that they return from their voyages, time dilation […]
Introduction This is a project for a class on Time. It is also an extension of an ongoing personal project to create a procedural universe. The overarching idea here is to be able to recreate an ancient astronomical timekeeping device (an Astrolabe) for any latitude on any procedurally generated planet.
This is a 4-6 player game modification of Mafia
As all good stories are, this one is set in space. Link to project files