The Joy of Making Things

I enjoy stories. Many years ago I stumbled upon the realisation that, since I enjoy stories, perhaps I would enjoy making them too. I did. I enjoy games. I am now at a point where I am considering that, since I enjoy games, perhaps I will enjoy making them too. Stories are for many things. […]

Time to look up!

Our first assignment was to GTFOutside and find something in the night sky. I had big plans to use my larger camera and long exposures over the weekend but alas I was struck with a terrible fever and going outside became a very bad idea. So I resorted to ‘taking a quick snap’ with my […]

Create Asteroids in p5.js

In this guide you will learn how to create a simple physics-based asteroid-avoidance game. The easiest way to follow along is to use the p5 web editor. It’s free and open to anyone; to save you’ll need to create an account.

Introduction to Blender 2.8: Building a Spaceship

At the beginning of 2019, to try familiarise myself with Blender 2.8, I started a 100 Days of Making project, on the theme of spaceships. On one day I modelled a spaceship, the next I animated it. In an attempt to share what I’ve learned, I’m running a workshop at ITP Camp centered around learning […]

100 Days of Spaceships (Completed!)

Partially as part of a class and partially for my own development/amusement, at the beginning of 2019 I embarked on a ‘100 Days of Making’ challenge. The journey is to make something new along a theme every day,. I chose spaceships. One day I created a new 3d model of a spaceship in Blender 2.8, […]

Growver

Growver is a solar powered rover with plants on it that intermittently seeks out the optimal light conditions for its plants. The first schematic for growver, in which we incorrectly placed the transistor. First soldered prototype of Growver Growver’s brains, wheels, and charging circuit in place Using Eagle to map out board for PCB milling […]