At the beginning of 2019, to try familiarise myself with Blender 2.8, I started a 100 Days of Making project, on the theme of spaceships. On one day I modelled a spaceship, the next I animated it. In an attempt to share what I’ve learned, I’m running a workshop at ITP Camp centered around learning […]
This is a quick walkthrough on how to get your beautiful Blender models into an image or movie to share with the world.
100 Day of Spaceships – Day 11
For the past few years I’ve tried to spend the post-Christmas state of confusion and laziness making an animation about a silly robot that sees in the New Year in various ways. Here’s the one for this round. Happy 2019!
[UPDATE 19/12/2018] I built on the LED animation to create this little dancing LED person. This new version uses a humanoid skeleton and FBX animations from mixamo; modelled, rigged, and rendered in Blender.
Animation Assignment #2 Made in collaboration with Fen Fen and Ada
Experiments with more subsurface scattering, and cloth dynamics
Cool head, warm heart? Today is a further exploration into Blender’s particle system. Find project files here.
Playing around with the particle system in Blender. Trying to emulate a sort of flocking behaviour