Blender 30/30 Day 02: Ringworld

Today’s sketch is entirely derivative. I’ve just finished reading Larry Niven’s Ringworld, and though a lot of the book has not dated well at all, the sci-fi imagination of the author captivated me deeply. As a sort of homage/learning experience, today I tried my hand at creating a ringworld. Experiments in noise-based textures (the colourful […]

Blender 30/30 Day 01: Low Poly Mountains

In the spirit of self-improvement and play, I’m going to try and do something new in Blender every day for 30 days. I’ll log my progress and failures here. I decided to embark on this adventure earlier today while bored on a bus from London.  Today’s sketch is an experiment in low poly environments. Find […]